About This GameUltra-Gene Code is a sci-fi visual novel about good purposes being achieved by not-so-good means. Become part of a mysterious story that constantly confronts you with a difficult moral choice.The near future. Not so long ago, a perfect AI was created and successfully introduced into all major spheres of production, and now science is ready to take another outstanding leap forward. Here, in the Ahasverus-8 laboratory, a new project which will change the life of humanity forever has been carried out. Take on the role of Aria, the cutting edge in AI, designed to streamline the work of the laboratory and help the employees. The objective of research is classified and they keep it secret even from you, but this is only one thread from a veil of mysteries and omissions enveloped this project. Try to get some answers and find out the purpose of the project while staying in the background. Remember that your choices impact the flow of the story and have sometimes irreversible consequences. 6d5b4406ea
English,Russian
Hypertrain v1.0 released! Departing for Early Access on February 28th!:
MAJOR NEW FEATURES. The game will be released on the 3rd of May at a 25% discount!:
DISCOUNT. Update v0.10 released!:
Get ready for the first update of 2019! This update focuses on Production Facilities, Multiplier Cards, a multiplayer matchmaking server and many quality of life improvements.
MAJOR NEW FEATURES. Next update:
Hi guys, Here's an update on what I'm currently doing. Currently I'm slowly but steadily working on the multi-player mode of Hypertrain. As expected, this is a lot of (complex) work which also touches large parts of the single player code of the game. When I've got something working I will probably release it in a multi-player Steam branch first before merging it with the main branch. The multiplayer setup will be client-server, in which anyone can run a dedicated server and up to 64 (hopefully, also depending on the power of the server) players can join in. It will be both PvP and PvE. That's the goal at least. If in the meantime game breaking bugs emerge in the current version of the game then I'll definitely release patches. Bug fixing has the highest priority as always. @31/07: we just had the second multiplayer test and it went very well! I'll be on vacation for the rest of the month but in September I'm planning to release the multiplayer mode and continue with the rest of the gameplay features. See you soon! Cheers, nkm.
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